Post by Dralle on May 15, 2008 19:25:29 GMT
Why do you want to join the Daughters of Hecate?
Because I've found I have a much more enjoyable time when playing and MMORPG if I'm in a guild. I chose this one because I've never tried roleplaying so I wanted to give it a try. I also much prefer small friendly guilds.
Explain in a few words what Roleplaying means?
Roleplaying is where you assume the role of somebody other than yourself, and talk and act as if you were that person.
What class, gender and race will your character be?
Guardian, Male, Aquilonian
Write a short history of your characters life in the clan, if they were born there, or a short history of how your character came to join the clan if you were an outsider or one of their servants?
OK now I've got to just tell you something here. I spent a lot of time reading about this yesterday, and I was mulling over a character idea today. I thought the best way to write a history would be to put a few bullet points down about his life, and then expand on them to make a story. Annnyyywaayyy 3 hours later! And I've just ended up writing a d**n essay. I guess I got a bit carried away, but it was fun (maybe I should try writing a book ).
So I'm sorry if it is too long and if you want I can condense it. I guess even if I delete some here it will still be a useful reference for me.
History of Dralle
Dralle was born a Bossanian in Aqualonia along the boarder of the Pictish Wilderness. He lived with his father who was a labourer on a farm since the region was fairly fertile. Dralle never knew who his mother was and his father never mentioned her. His father was called Darus and he was a hard man and a hard worker; he believed that you had to work hard to go far and do well in. Darus passed these life lessons onto Dralle.
The small community they lived in was made up of quite simple people. The land was owned by the noble Karben. People were generally unconcerned by him, but they were pleased that he would send soldiers to the village to help defend against any Pictish raids.
Dralle was known as quite a shy but pleasant boy. He had a few friends around his age and generally lived a normal life for young children. He loved to learn stuff about the world and how things worked. He was shocked at some myths of magic in the world though he didn’t understand how this would ever be useful to him. To get by in life you had to use your hands and tools.
Darus died when Dralle was eight, Darus got a illness that no one understood. Dralle later believed he died of too much work. He died after suffering great pain for a few months, during which time Dralle had to provide for both of them buy doing some farm labouring himself.
Dralle was never quite the same and when he was 13, In order to make more money for himself, Dralle signed up for the local militia when soldiers were sent to the village by Karben. He was completely untrained at fighting so he was sent off to the local town to get training. He had none of his friends with him anymore and he found the people outside his village very different and felt very isolated. Here he gained basic skills with a bastard sword.
When he was 14 he went on patrols around the estate in his unit. Most of his comrades were drunkards and constantly sleeperd wherever they went. This seemed completely different to what Dralle was used to. He was incredibly scared the first time he was in a skirmish with Picts and he was shocked by the violence that people could do to each other, however in one fight he was attacked and miraculously killed the Pict that had attacked him. Killing did not bother him so much after that.
After a year he realized he was meant for better things than this after hearing stories from drunken travelers about the beauty and glory of Tarantia. He decided to run away and make the perilous journey to the fabled city.
After a long journey he arrived and was amazing at the wealth and splendor. However he soon found he had none of the skills that were needed for work in the city. He ended up doing all he could do and that was the dirty work of the nobles. Smuggling, assassinating, he didn’t really care as long as he was paid. He gained some respect within the underworld of the city.
A lot of his time spent in the city was spent drunk, getting into fights and enduring nights in jail cells. None of his friendships lasted long. He realized women had changed too since he had played with them in his home village. He sleeperd and went to brothels on some drunken nights but he never really understood women or how to speak to them.
Dralle found work as a mercenary on a merchants’ ship. He didn’t get on well with the crew and was beaten up many times for starting fights. Eventually he realized that you couldn’t just start a fight and walk away when you were on the ship, and he eventually learned to cooperate with the rest of the crew.
After a while he learned to like it and made friends, his best of which was Arndel. He stayed working on the boat for a few years. He liked boxing, stick fighting, rowdy music and joking about women. He saw strange things as he travelled the seas, including magic. The people on the boat generally had contempt for anyone who practiced the arts, and usually some fear hidden underneath their jokes and insults.
When the boat was anchored at Khemi while the merchant bought and sold goods, a viscous fight erupted on the ship over a local woman. Dralle was drunk and in the moment accidentally killed two of the crew one of which was Arndel. He was chased off the boat by other crew members and escaped with his life.
He had never been so miserable in his life and didn’t really care if he died. He spent his time sleeping on the street by the docks and stealing food from markets.
Dralle found Khemi incredibly strange. There were many people who practiced magic here, and he tried to avoid these types of people, though this wasn’t such a problem since the devotees of Set also avoided him and treated him like he was some dirt that washed up into their province.
Dralle despised the hatred that he received for his race and different skin colour from the Set worshipping members of the city. It wasn’t long before he decided to leave.
He roamed aimlessly around different parts of Stygia, and learned, mainly through trial and error, something about living entirely off the land. It was hard since the landscape was so alien to what he was used to back in Aquilonia.
When he woke up one morning he found himself tied to the ground surrounded by strange people who claimed they were a witch clan called The Daughters of Hecate. Dralle presumed he had been drugged and captured – probably because they thought he was a theif.
No one really talked to him and he was just left tied there in the sun. Dralle had given up living at this point and didn’t care when they started torturing him and didn’t bother to even listen to the questions they asked him. One night he saw someone walk up to him with a dagger. Dralle didn’t care if he died, but he would at least be pleased if he could kill one of these people before that. Dralle ripped his hand free of one of the chains binding his arm and punched the person to death.
In the morning Dralle started to realize that he actually killed an assassin who was attempting to kill the Sorcerous Mistresses. After this the witch clan no longer tortured Dralle and he was left to live. He gradually learned to understand some of the customs and traditions of the clan, but to this day it still seems strange to him, though he did learn to respect the sheer power of the magic these witches wielded.
Some of the members of the clan grew friendly with Dralle over time, some still don’t trust him. However he was strong and a good fighter so they made use of him and trained him with Stygian weapons and let him fight alongside the other males in the clan. He has been doing that to this day.
(Some of the paragraphs may not be space I'm afraid since it formatted it strangely when I copied it here).
Do you promise to uphold the roleplaying server rules issued by Funcom when they are finalized?
Yes
Because I've found I have a much more enjoyable time when playing and MMORPG if I'm in a guild. I chose this one because I've never tried roleplaying so I wanted to give it a try. I also much prefer small friendly guilds.
Explain in a few words what Roleplaying means?
Roleplaying is where you assume the role of somebody other than yourself, and talk and act as if you were that person.
What class, gender and race will your character be?
Guardian, Male, Aquilonian
Write a short history of your characters life in the clan, if they were born there, or a short history of how your character came to join the clan if you were an outsider or one of their servants?
OK now I've got to just tell you something here. I spent a lot of time reading about this yesterday, and I was mulling over a character idea today. I thought the best way to write a history would be to put a few bullet points down about his life, and then expand on them to make a story. Annnyyywaayyy 3 hours later! And I've just ended up writing a d**n essay. I guess I got a bit carried away, but it was fun (maybe I should try writing a book ).
So I'm sorry if it is too long and if you want I can condense it. I guess even if I delete some here it will still be a useful reference for me.
History of Dralle
Dralle was born a Bossanian in Aqualonia along the boarder of the Pictish Wilderness. He lived with his father who was a labourer on a farm since the region was fairly fertile. Dralle never knew who his mother was and his father never mentioned her. His father was called Darus and he was a hard man and a hard worker; he believed that you had to work hard to go far and do well in. Darus passed these life lessons onto Dralle.
The small community they lived in was made up of quite simple people. The land was owned by the noble Karben. People were generally unconcerned by him, but they were pleased that he would send soldiers to the village to help defend against any Pictish raids.
Dralle was known as quite a shy but pleasant boy. He had a few friends around his age and generally lived a normal life for young children. He loved to learn stuff about the world and how things worked. He was shocked at some myths of magic in the world though he didn’t understand how this would ever be useful to him. To get by in life you had to use your hands and tools.
Darus died when Dralle was eight, Darus got a illness that no one understood. Dralle later believed he died of too much work. He died after suffering great pain for a few months, during which time Dralle had to provide for both of them buy doing some farm labouring himself.
Dralle was never quite the same and when he was 13, In order to make more money for himself, Dralle signed up for the local militia when soldiers were sent to the village by Karben. He was completely untrained at fighting so he was sent off to the local town to get training. He had none of his friends with him anymore and he found the people outside his village very different and felt very isolated. Here he gained basic skills with a bastard sword.
When he was 14 he went on patrols around the estate in his unit. Most of his comrades were drunkards and constantly sleeperd wherever they went. This seemed completely different to what Dralle was used to. He was incredibly scared the first time he was in a skirmish with Picts and he was shocked by the violence that people could do to each other, however in one fight he was attacked and miraculously killed the Pict that had attacked him. Killing did not bother him so much after that.
After a year he realized he was meant for better things than this after hearing stories from drunken travelers about the beauty and glory of Tarantia. He decided to run away and make the perilous journey to the fabled city.
After a long journey he arrived and was amazing at the wealth and splendor. However he soon found he had none of the skills that were needed for work in the city. He ended up doing all he could do and that was the dirty work of the nobles. Smuggling, assassinating, he didn’t really care as long as he was paid. He gained some respect within the underworld of the city.
A lot of his time spent in the city was spent drunk, getting into fights and enduring nights in jail cells. None of his friendships lasted long. He realized women had changed too since he had played with them in his home village. He sleeperd and went to brothels on some drunken nights but he never really understood women or how to speak to them.
Dralle found work as a mercenary on a merchants’ ship. He didn’t get on well with the crew and was beaten up many times for starting fights. Eventually he realized that you couldn’t just start a fight and walk away when you were on the ship, and he eventually learned to cooperate with the rest of the crew.
After a while he learned to like it and made friends, his best of which was Arndel. He stayed working on the boat for a few years. He liked boxing, stick fighting, rowdy music and joking about women. He saw strange things as he travelled the seas, including magic. The people on the boat generally had contempt for anyone who practiced the arts, and usually some fear hidden underneath their jokes and insults.
When the boat was anchored at Khemi while the merchant bought and sold goods, a viscous fight erupted on the ship over a local woman. Dralle was drunk and in the moment accidentally killed two of the crew one of which was Arndel. He was chased off the boat by other crew members and escaped with his life.
He had never been so miserable in his life and didn’t really care if he died. He spent his time sleeping on the street by the docks and stealing food from markets.
Dralle found Khemi incredibly strange. There were many people who practiced magic here, and he tried to avoid these types of people, though this wasn’t such a problem since the devotees of Set also avoided him and treated him like he was some dirt that washed up into their province.
Dralle despised the hatred that he received for his race and different skin colour from the Set worshipping members of the city. It wasn’t long before he decided to leave.
He roamed aimlessly around different parts of Stygia, and learned, mainly through trial and error, something about living entirely off the land. It was hard since the landscape was so alien to what he was used to back in Aquilonia.
When he woke up one morning he found himself tied to the ground surrounded by strange people who claimed they were a witch clan called The Daughters of Hecate. Dralle presumed he had been drugged and captured – probably because they thought he was a theif.
No one really talked to him and he was just left tied there in the sun. Dralle had given up living at this point and didn’t care when they started torturing him and didn’t bother to even listen to the questions they asked him. One night he saw someone walk up to him with a dagger. Dralle didn’t care if he died, but he would at least be pleased if he could kill one of these people before that. Dralle ripped his hand free of one of the chains binding his arm and punched the person to death.
In the morning Dralle started to realize that he actually killed an assassin who was attempting to kill the Sorcerous Mistresses. After this the witch clan no longer tortured Dralle and he was left to live. He gradually learned to understand some of the customs and traditions of the clan, but to this day it still seems strange to him, though he did learn to respect the sheer power of the magic these witches wielded.
Some of the members of the clan grew friendly with Dralle over time, some still don’t trust him. However he was strong and a good fighter so they made use of him and trained him with Stygian weapons and let him fight alongside the other males in the clan. He has been doing that to this day.
(Some of the paragraphs may not be space I'm afraid since it formatted it strangely when I copied it here).
Do you promise to uphold the roleplaying server rules issued by Funcom when they are finalized?
Yes